Patch notes

Welcome to v. light niters!

This week we've been working on the map, still focusing on optimisation and performance as well as improving the gameplay experience.
Moreover, we're making some progress with the spectator mode which should be available really soon.

We're still in touch with Easy Anti-Cheat and we expect the fix for MacOS 12 devices to be available next week.

See you in the next one!

Here are the patch notes:

  • Shadow quality and View distance are now two stand-alone configurable items in the ingame settings. Furthermore, setting low graphics don’t affect the culling distance anymore
  • Some spawners have been removed from the houses' rooftop
  • In Deathmatch and Team Deathmatch pickups manually dropped by players disappear faster: in 30 seconds instead of 60 seconds
  • The character's culling has been disabled

Bug fixes:

  • Some fixes have been done on the map : a gap has been closed in the Japanese area, some colliders have been reduced and some structures have been adjusted

    For bug reports please go to
    Please share your feedback on Reddit about this patch.